Tag: android

Apple launches ResearchKit – secure, private, open source medical research

ResearchKit

Apple announced a new initiative at its Spring Forward event yesterday – ResearchKit.

What is ResearchKit? Apple’s SVP of Operations, Jeff Williams, described it as a framework for medical researchers to create and deploy mobile apps which collect and share medical data from phone users (with their permission), and share it with the researchers.

Why is this important? Previously it has proven difficult for research organisations to secure volunteers for research studies, and the data collected from such studies is often collected, at best, quarterly.

With this program, Apple hopes to help researchers more easily attract volunteers, and collect their information far more frequently (up to once a second), yielding far richer data.

The platform itself launches next month, but already there are 5 apps available, targeting Parkinson’s, diabetes, heart disease, asthma, and breast cancer. These apps have been developed by medical research organisations, in conjunction with Apple.

The success of this approach can be seen already in this tweet:

After six hours we have 7406 people enrolled in our Parkinson’s study. Largest one ever before was 1700 people. #ResearchKit

— John Wilbanks (@wilbanks) March 10, 2015

I downloaded mPower, the app for Parkinson’s to try it out, but for now, they are only signing up people who are based in the US.

As well as capturing data for the researchers, mPower also presents valuable information to the user, tracking gait and tremor, and seeing if they improve over time, when combined with increased exercise. So the app is a win both for the research organisations, and for the users too.

Apple Does Not See Your Data

Apple went to great pains to stress that the user is in complete control over who gets to see the data. And Apple themselves doesn’t ever get to see your data.

This is obviously a direct shot at Google, and its advertising platform’s need to see your data. Expect to hear this mantra repeated more and more by Apple in future launches.

This focus on privacy, along with Apple’s aggressive stance on fixing security holes, and defaulting to encryption on its devices, is becoming a clear differentiator between Apple and Android (and let’s face it, in mobile, this is a two horse race, for now).

ResearchKit Open Source

Finally, Williams concluded the launch by saying Apple wants ResearchKit on as many devices as possible. Consequently, Apple are going to make ResearchKit open source. It remains to see which open source license they will opt for.

But, open sourcing ResearckKit is a very important step, as it lends transparency to the privacy and security which Apple say is built-in, as well as validating Apple’s claim that they don’t see your data.

And it also opens ResearchKit up to other mobile platforms to use (Android, Windows, Blackberry), vastly increasing the potential pool of participants for medical research.

We have documented on GreenMonk numerous times how Big Data, and analysis tools are revolutionising health care.

Now we are seeing mobile getting in on the action too. And how.

Things are changing fast in medicine, thanks to mobile.

This post was written by and was published at Things are changing fast in medicine, thanks to mobile.

Wow – this is an amazing video on just how much smartphones can help reduce costs, increase healthcare efficiency and improve patient well-being and outcomes.

Screen Shot 2013-05-07 at 14.56.26

We may not be fully there yet in terms of the widespread availability of this hardware and software, and then there’s getting it accepted by the medical establishment, but this is certainly a big step in the right direction.

A search in the iPhone App store for the term ‘Glucose” returns 217 apps and a similar number for the term ‘ECG’, while a search for ‘Glucose” in the Google Play Android apps store returns over 1,000 results

Things are changing fast in medicine thanks to mobile – exciting times ahead.

(Cross-posted @ GreenMonk: the blog)

Smartphone energy management – at last there is an app for that!

Carat
The World Bank issued a report yesterday showing that the number of mobile phone subscriptions in use worldwide, both pre-paid and post-paid, has now reached over 6 billion.

The report went on to reveal that more than 30 billion mobile applications, or “apps,” were downloaded in 2011 alone – these apps extend the capabilities of phones, for instance to become mobile wallets, navigational aids or price comparison tools. However the apps also have a cost associated with their use – they drain the phone’s battery.

Carat - smartphone energy managament

Some of these apps are energy hogs – they require a lot of energy to run, and so they drain the phone’s battery quickly (maybe they are legitimately using the camera, the GPS radio, and the 3G network simultaneously). Other apps have bugs in them whereby they may not properly close out battery use after a particular function and they continue to drain the battery. Until now, there has been no way to identify which apps were the ones draining your battery’s charge.

I have written a couple of times here before wondering why there was no energy management app for smart phones. Now there is – Carat.

(Cross-posted @ GreenMonk: the blog)

Smartphone energy management – when will there be an app for that?

Mobile energy saving app?
I wrote a post last week about mobile endpoint management applications and their potential to extend smartphone battery life. It seems it was a prescient piece given the emergence this week of a study from Purdue University and Microsoft Research showing how energy is used by some smartphone applications [PDF].

The study indicates that many free, ad-supported applications expend most of their energy on serving the ads, as opposed to on the application itself. As an example, the core part of the free version of Angry Birds on Android uses only 18% of the total app energy. Most of the rest of the energy is used in gathering location, and handset details for upload to the ad server, downloading the ad, and the 3G tail.

This behaviour was similar in other free apps, such as Free Chess, NYTimes which were tested on Android and an energy bug found in Facebook causing the app to drain power even after termination, was confirmed fixed in the next version released (v1.3.1).

The researchers also performed this testing on Windows Mobile 6.5 but in the published paper, only the Android results are discussed.

Inmobi’s Terence Egan pushed back against some of the findings noting that

In one case, the researchers only looked at the first 33 seconds of usage when playing a chess game.

Naturally, at start up, an app will open communications to download an ad. Once the ad has been received, the app shouldn’t poll for another ad for some time.

Hver the time it take to play a game of chess (the computer usually beats me in 10 minutes) a few ad calls are dwarfed by the energy consumption of the screen, the speakers, and the haptic feedback…